Matt Forbeck
Matt Forbeck is an American author and game designer known for his work in the fantasy and science fiction genres. He has written numerous novels, role-playing games, and comics, and is recognized for his contributions to the gaming industry.
Books
This list of books are ONLY the books that have been ranked on the lists that are aggregated on this site. This is not a comprehensive list of all books by this author.
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1. Life Is Strange
Welcome to Blackwell Academy
Set in the aftermath of a devastating storm, the story follows Max Caulfield, a young woman with the extraordinary ability to rewind time. As she grapples with the consequences of her powers, Max reunites with her best friend Chloe Price, and together they navigate the complexities of friendship, love, and loss. The narrative explores themes of choice and destiny, as Max must confront the moral dilemmas of altering the past to shape a better future, all while uncovering the dark secrets hidden within their small town.
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3. Shotguns & Sorcery Omnibus
A fast-paced, pulpy urban-fantasy omnibus that blends modern gunplay with wild, unpredictable magic; it follows a rough-and-ready crew of monster-hunters and wisecracking heroes as they confront occult conspiracies, bloodthirsty beasts, and world-spanning threats. Action-heavy and often irreverent, the stories mix noir investigation, explosive set pieces, and irrepressible humor while exploring loyalty, survival, and the costs of fighting supernatural evil in a very dangerous contemporary world.
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4. Big Trouble
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5. Halo
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7. Marvel The Avengers Encyclopedia
A comprehensive, illustrated reference that profiles the Avengers’ members, allies and enemies across decades of comics, offering concise entries on origins, powers, equipment and major storylines; it also maps roster changes, team incarnations, key locations and technology, and provides timelines and cross-references to help readers navigate the team’s complex continuity and landmark adventures.
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8. Dungeonology
An illustrated, tongue-in-cheek field guide to subterranean adventure that treats dungeons as ecosystems to be studied and navigated, packing history, maps, trap blueprints, monster profiles, treasure catalogues, and practical survival tips into a single volume; designed with diagrams, pull-out maps and puzzles, it blends roleplaying lore and hands-on advice to immerse readers in the hazards, secrets and strategies of exploring underground realms.
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10. The Con Job
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11. Monster Academy
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13. How To Win
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14. How To Play
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15. How To Cheat
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18. Carpathia
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21. Crescent City
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22. The Complete Idiot's Guide To Creating Dungeons And Dragons Characters
A practical, approachable guide that walks beginners through every step of designing memorable and mechanically sound Dungeons & Dragons characters, explaining choices such as race, class, ability scores, skills, feats, equipment, and alignment in clear, nontechnical language while offering example builds, roleplaying tips, and advice on party balance and optimization so readers can create characters that fit both the game rules and their storytelling goals.
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23. Stronghold Builder's Guidebook
A practical, game-focused handbook that walks a dungeon master and players through designing and running fortified bases and lairs, covering everything from architectural plans and room-by-room layouts to construction costs, materials, labor and upkeep, plus rules for hiring staff, recruiting troops and equipping defenses. It presents mechanical options and guidelines for adding traps, siege engines and magical protections, offers sample stronghold types and floor plans for different character levels, includes new monsters, magic items, spells and adventure hooks tied to holding territory, and supplies random tables and campaign advice for sieges, diplomacy, domain benefits and ways a stronghold can drive adventures and character advancement.
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24. Amortals
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25. Vegas Knights
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26. Ravaged Planet