7th Sea Core Rulebook by John Wick
A tabletop roleplaying core book that presents a swashbuckling, pulp‑fantasy world inspired by early modern Europe, where daring heroes sail the high seas, duel in moonlit courtyards, and navigate courtly intrigue and secret sorceries; it combines narrative-focused mechanics for character creation and dramatic conflicts with rules for swordplay, sorcery, ship combat and crew actions, detailed nation-by-nation setting lore, and guidance for storytellers to run cinematic, story-driven campaigns.
- Published
- 1999
- Nationality
- American
- Length
- Unknown
- Pages
- Unknown
- Original Language
- English
- Avg User Rating
-
(2.0)
- Alternate Titles
- None
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