Videogames For Humans by Merritt Kopas
Twine Authors in Conversation
This collection offers an insightful exploration into the world of interactive fiction, showcasing a diverse array of Twine games that challenge traditional narratives and gaming conventions. Through a series of essays and reflections by various contributors, the book delves into the personal, political, and emotional dimensions of these games, highlighting their potential as a medium for storytelling and self-expression. It serves as both a celebration of the creativity within the Twine community and a critical examination of the broader implications of games as a form of human experience.
The 11661st greatest book of all time
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Amazon
- Published
- 2015
- Nationality
- Unknown
- Length
- Long
- Pages
- 500-600
- Original Language
- English
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- Alternate Titles
- None
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This book is on the following 1 lists:
- 31st on The Greatest Tech Books of All Time (The Verge)