Programming For Game Design by Wallace Wang
A Beginner's Guide to Creating Interactive Games
This book serves as a comprehensive guide for aspiring game developers, offering a blend of theoretical insights and practical applications to help readers understand the intricacies of programming within the context of game design. It covers essential programming concepts, tools, and languages, while also delving into the creative aspects of game development, such as storytelling, character design, and user experience. Through a series of step-by-step tutorials and real-world examples, the book aims to equip readers with the skills needed to bring their game ideas to life, regardless of their prior programming experience.
- Published
- 2014
- Nationality
- Unknown
- Length
- Moderate
- Pages
- 400-450
- Original Language
- English
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- Alternate Titles
- None
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