Apple Game Frameworks And Technologies by Tammy Coron

Building Apps and Games with SpriteKit, SceneKit, and Metal

This comprehensive guide delves into the intricacies of developing games for Apple platforms, offering a detailed exploration of the various frameworks and technologies available to developers. It provides practical insights and step-by-step instructions on leveraging tools like SpriteKit, SceneKit, and Metal to create engaging and visually stunning games. The book emphasizes hands-on learning, with numerous examples and projects that illustrate how to effectively implement game mechanics, graphics, and audio, making it an invaluable resource for both novice and experienced game developers looking to harness the power of Apple's ecosystem.

Published
2021
Nationality
Unknown
Length
Moderate
Pages
400-500
Original Language
English
Avg User Rating
No ratings yet
Alternate Titles
None

This book is not currently on any lists.