Game Feel by Steve Swink
A Game Designer's Guide to Virtual Sensation
This insightful book delves into the nuanced art of crafting engaging and immersive experiences in video games, focusing on the intangible yet crucial element known as "game feel." It explores how the tactile and sensory feedback of a game can significantly impact player engagement and satisfaction, offering developers practical advice and theoretical insights to enhance their design processes. Through a blend of technical analysis and creative exploration, the book provides a comprehensive guide to understanding and manipulating the subtle dynamics that make gameplay feel intuitive and rewarding.
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- Published
- 2008
- Nationality
- Unknown
- Length
- Medium
- Pages
- 250-300
- Original Language
- English
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