Game Design Workshop by Tracy Fullerton
A Playcentric Approach to Creating Innovative Games
This comprehensive guide delves into the intricate process of designing engaging and innovative games, offering a blend of theoretical insights and practical exercises. It emphasizes the importance of understanding player experience, iterative design, and the collaborative nature of game development. Through a series of case studies and real-world examples, readers are equipped with the tools to conceptualize, prototype, and refine their game ideas, fostering creativity and critical thinking in the pursuit of crafting memorable gaming experiences.
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- Published
- 2004
- Nationality
- American
- Length
- Long
- Pages
- 500-600
- Original Language
- English
- Avg User Rating
-
(4.0)
- Alternate Titles
- None
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